FATE OF RECURRENT
Hey guys, so this is probably gonna be the final devlog for this game. I had started out with the intention of developing this into a full game, (I have the GDD's to prove it) but as time went on I lost a lot of steam while making this. I kept hitting walls, and to be honest I got stuck. The 'stuck-ness' didn't really get any better, and my motivation dwindled. When I finally decided to do some more work on the game, some files got corrupted and I pretty much lost all my drive for Recurrent. Before you ask, yes I had backups but the progress I had made on the corrupted file was significant compared to the backup, and I didn't really feel like re-doing so much work. I would like to eventually revisit this game in the future, and when I do, I will most likely re-build it from the ground up. I learned a lot making Recurrent, and I hope to continue learning and making games. I hope you enjoy the demo, and I look forward to playing more games with you all. Thanks so much for the support, and thanks to everyone who played this! You have no idea what a huge confidence boost this was. I really feel like a video game developer now.
-Tiff
Get Recurrent - Demo
Recurrent - Demo
A PSX Styled psychological horror, about a man who has some interesting nightmares.
Status | Prototype |
Author | Periltek |
Tags | Atmospheric, Horror, Pixel Art, pixelated, pixel-game, ps2, PSX (PlayStation), Psychological Horror, recurrent, Thriller |
More posts
- MORE BUG FIXES!! (Disabled save/load feature)Jul 15, 2020
- NEW UPLOAD INCOMING (With Bug Fixes)Jul 12, 2020
- Bug fixes.Jul 07, 2020
- Demo TimeJul 06, 2020
- Drastic ChangesJun 01, 2020
- Made a title screen WOOHOOFeb 18, 2020
- Bug Fix 1Feb 16, 2020
Leave a comment
Log in with itch.io to leave a comment.